My colleague, Bill Brandon, brought Brian Hall’s post 10 Technology Skills That Will No Longer Help You Get A Job to my attention when I was looking for feedback on what the most relevant and valuable professional development needs are of today’s training and learning technologies practitioners. Hall’s post ends with this:

“To justify any salary, it’s not only about what you know – now – but what you can learn going forward. The key to a long career in Silicon Valley, or anywhere in the tech world, is showing that you can learn and adapt – and master - constant change.”

OK, I’m nodding. It’s easy to agree. But how do you show that you can learn and adapt (and master) constant change? Do you just keep crossing out and adding on like this to show you can adapt to to change?

  • Adobe Flash Developer/Designer  HTML 5 Developer/Designer

Mastering constant change is not illustrated this way. I’m reminded of a JFK quote:

“And our liberty, too, is endangered if we pause for the passing moment, if we rest on our achievements, if we resist the pace of progress. For time and the world do not stand still. Change is the law of life. And those who look only to the past or the present are certain to miss the future.”

So my two-part question to you…(1) what are the most relevant and valuable professional development needs for today’s training and learning technologies practitioners and then (2) how do YOU show a potential employer that you’re progressing?

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I was in San Francisco in 2003 at a conference that was held at the same time as The eLearning Guild’s “Annual Conference.” I remember sitting in a cable car that was loaded with the Guild’s conference attendees and wondered how I could bail on my conference and attend the Guild’s conference instead. The eLearning Guild’s conference seemed to be much cooler – lots of instructional design and e-Learning types. The theme of the conference I was trapped in was blended learning. I sat in a room and watched PowerPoint presentation after PowerPoint presentation about how to combine self-paced e-learning and face-to-face training (as IF that’s blended).

Fast forward a decade and next week I’ll be sitting in a cable car as an eLearning Guild employee. This past decade that has been nothing short of amazing. I don’t know what big thing I’ll learn in 2013 yet, but here are ten from ten years:

  1. Keep it simple. In 2012 I realized that “everything should be as simple as it can be, but not simpler.” That’s an Einstein quote. I’m trying to work to that standard.
  2. Keep it real. In 2011 I became more business-focused. There’s a whole lot of awesomeness out there that seems somewhat separated from reality.
  3. Accept learning on your own terms. In 2010 I left my PhD program. At first this felt like a crushing defeat. In truth, it was empowering and made me realize that an education is not a degree or title.
  4. Understand the value of humility. In 2009 I became acutely aware of weaknesses. Painful and valuable.
  5. Pay it forward. In 2008 I shared a lot of my research publicly after a year of benefiting from others doing the same.
  6. Reflect openly. 2007 was the year I started this blog and the year I began to understand the spirit and value of inquiry in an open, online environment.
  7. If given a choice, take the chance. In 2006 I decided to work virtually from home for a very small company. This decision opened endless windows and doors.
  8. Value practice. In 2005 I realized “in theory, theory and practice are the same. In practice, they are not.”  Another Einstein quote.
  9. Always work to perfect your craft. In 2004 I invested in my future by enrolling in a master’s program in instructional design. I learned from experts.
  10. Choose to be influenced by the right people. In 2003 I realized that if I’m going to travel 1000′s of miles to a conference, I better make it a good one.

guildI’m looking forward to what lies ahead this year as I join The eLearning Guild.

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While  writing our Mobile Learning Cookbook, I tweeted that…

twitter

This simple statement served as a catalyst for debate of sorts that extended to Facebook and then back to Twitter.

Andy Black jabbed at me a bit saying mobile learning has been around for a long time and that wearable integrated tech is the next wave.  (There’s almost always a snark.)

andyjb
Yup, mobile learning has been around a long time but in reality, mobile learning hasn’t been implemented at the majority of organizations hence my discussion. (I don’t disagree that wearable integrated tech is here now and probably in the future for many organizations.)

Geordie Guy suggested that mobile means ‘able to be moved’ and what I was talking about is more portable.

geordie

Geordie suggested I get in touch with John Traxler about definitions and classifications. I was already connected to John so I sat down at my ball and chain (laptop), and I reached out to him. He preferred to have a conversation on my Facebook wall. I’ve summarized it here in an interview-like format which included Dave Ferguson and Aape Pohjavirta.

Me: Do you classify devices as portable or mobile? What are your definitions?

Dave: I think the usage is shifting a bit. “Device” used to be a slightly techno word for “thing.” A pacemaker, for instance, is a medical device.

I wish that here in the US the term “mobile” had caught on, instead of “cell,” for phones, but it didn’t, and I’m not going to try and change people’s minds.

I’d say define your terms at the outset and people will follow. If I were pontificating (which I’m not; can’t find my special hat), I’d say that a mobile device fits into a pocket (cell phone, smartphone) while a portable device fits into your hand or your carry-on (tablet). But that’d be only if I were making a distinction between the two. I haven’t seen an actual iPad mini, or whatever it’s called, so I don’t know how that works out sizewise.

Let’s face it; some of this is the 5.25 – 3.5 inch floppy debate (remember them?), which was won by the CD, yet another storage device now in its sunset years. Or months.

John: Devices and technology as the core of definitions is a blind alley. What used to matter was the mobility of learners and learning. Now what matters is whether learning is credible, authentic and aligned to societies, communities and cultures for whom mobility and connectedness are taken-for-granted, not-worth-mentioning.

Dave: I get John’s blind-alley point, though I think it’s very situational. People in different kinds of jobs may not be able to access particular types of information (whether formal training, take-on-your-own-time stuff, job aids).

If you’re on the road a lot, fewer employers are going to condone using a device while driving. If you’re in a public-facing job, interactions with peers and customers as well as limits on how much crap you can have in the workspace may hinder your ability to access what some AVP dreamed up after spending too much time with vendors.

Not that you need to be reminded of this, Janet, but your READERS may: none of this stuff makes learning happen. For fifty years we’ve struggled against the myth that instruction means learning, that courses mean learning, that testing means learning, that digitized content means learning. So the real question for devices, or anything else that’s intended to help support improved performance in the workplace (the main reason employers tolerate anything called “learning” or “training” in the first place) is “How is this going to help that happen?”

Even then, it’s a never-ending battle against the “they-had-to-look-it-up” crowd.

Me: I found a 2005 definition of mobile learning from you John. At that time you said mobile learning was “…any education provision where the sole or dominant technologies are handheld or palmtop devices.”

John: 2005 was quite a while ago.

Me: It’s helpful to look back at some early definition just to see how far the conversation has progressed.

John: The phrase ‘mobile learning’ portrays it as a version of learning, the mobile version. It ignores the transformative effect of mobility on the nature of learning and of learners and on the wider society; it might be easier to see not as the mobile bit of learning but the learning bit of mobile and mobile is the defining characteristic of our societies. ‘Mobile learning’ seems too often preoccupied with enhancing the existing curriculum for the existing institutions and their professionals and maybe extending the reach of the existing education system.

Me: I like that…mobile as a defining characteristic of our societies. Spot on too with the preoccupation.

John: I think in some ways Dave is saying that cultures is not coherent or consistent and fragmented by attitude, ownership, experience of digital technology and individuals are quite happy to hold mutually exclusive and irreconcilable points of view; once we mention jobs we mention differentials in socio-economic power. My friend Aape Pohjavirta always has thoughts about these issues!

John: Maybe obliquely I’m saying education and/ or technology are not ethically or politically benign or even neutral thus mobile learning won’t be either.

Aape: This discussion is interesting and should probably happen face-2-face but here a couple of comments:

-          I am thinking of starting to use the term connected learning = you log in to any content on any connected device and voilà – you have accessed your personal curriculum, the system giving you access to everything you need to continue learning here and now, recognizing the device, network etc. and giving you an optimized user experience for your specific environment.

-          As John rightly says, the advancements in mobile technologies have made “everything technically possible” thus moving the focus to the question of how to deliver actual learning to users of those connected devices. But there are not just one type of users – if you use your connected device as an “interactive textbook” in a classroom setting that usage is completely different from the usage patterns of the “lonely, mobile learners” who access the courses alone with no teacher / trainer present.

When we started creating the mobile media in 2003 we noticed that mobile is used “when you happen have the time” and only for a short period of time. This would mean that the mobile curriculum needs to consist of small pieces (5-8 minutes) of learning material including theory, examples & exercises. In addition to this the social aspects & a possibility for mentor-access would also be good to have – and some sort of a gamification too.

I think that this should be an easy thing to formulate to corporations, one big challenge though is that there is a very very very limited number of service & technology providers who can produce stuff that actually works across the majority of devices at reasonable costs.

John: I think implicitly I was also saying that the affordances of mobile technologies change our epistemology… what we know, how we know it, how we come to know, what we help others know, how we assess the worth and credibility of the known, what it is valuable to know for aesthetic, economic, cultural and any other reasons and who decides the worth of knowing…

Aape: John, very much so and also moving from for “Just In Case” to “Just In Time” learning – very complex, very complex.

John: Thanks Aape. Very coincidentally I just read an editorial saying, Epistemology deals with questions of what knowledge is, what counts as knowledge, the sources of knowledge, the different kinds of knowledge, and what we can know, or the boundaries of knowledge (Wiersma and Jurs 2009). And I should have added the impact of mobile technologies on existing epistemologies, which are a central and defining characteristic of each and every culture, sub-culture and counter-culture.

john aape

John: BTW I guess in the sense I’m meaning it, each corporation & company as well as every community, caste and culture have their own ever-evolving epistemology.

My conclusion:

  • Classifying what is and what is not a mobile device is not very useful.
  • The ultimate goal of mobile learning may be to deliver on the promise to ‘make learning happen’ through credible, authentic and aligned content.
  • Mobile learning is transformative because it impacts existing epistemologies.
  • Mobile learning is a characteristic not a version.

What say you?

**

Andy Black has been writing about technology futures since (at least) 2005. At one time he was technology research manager at Becta.

Australia’s Geordie Guy has been writing for years about privacy, censorship, copyright and technology.

John Traxler is Professor of Mobile Learning, Director of the International Association for Mobile Learning and author of Mobile Learning: A Handbook for Educators and Trainers

Dave Ferguson is an experienced, straight-talking and well-round learning professional specializing in solving on-the-job performance problems.

Aape Pohjavirta has worked 25 years in digital media, 15 in mobile and invented the mobile magazine (=app) in 2003. He’s a technology visionary & evangelist with a strong-ish belief in science & research with a conviction that anything good now is preferred to waiting for perfect forever.

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Hello 2013

January 2, 2013

For me, 2012 will go down as a year I basically went dark publicly. While I wrote a lot for my work, I think I posted here just 5 times.  Good grief, three or four years ago I probably was posting 5 times in a week! As 2013  begins, it seems an ideal time to [...]

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A Glimpse of Your Future Workforce – Now in Middle School

May 7, 2012

Six months ago Thomas Suarez, a 6th grader from Los Angeles, spoke at a TEDS event about the making and sale of an “app”  he created on his own – “Bustin Jieber” (a whack-a-mole type anti-Justin-Bieber game.)  (There’s nearly 2 million views of the video on YouTube so you may have seen it.) Anyway, he’s [...]

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Why Should Mobile Learning Be on Your Mind?

May 1, 2012

I read the article Here’s Why Google and Facebook Might Completely Disappear in the Next 5 Years“  and, coupled with some research on mobile video I’m doing, paused because I suddenly felt like I was missing something. It was one of those “wait – what?” moments that I sometimes get as an analyst because you [...]

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Another Stake in Ground for Blackboard: Two New Investments in the Open-source E-learning Market

March 29, 2012

Blackboard’s statement of principles about open source says it is “committed to supporting the growth, development and use of open source technologies in education worldwide.” Blackboard also says it “expects to make significant contributions to the community to help ensure that open source options remain strong, reliable and sustainable for all.”  To that end, Blackboard [...]

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Curatr: Using Visualization Navigation for Static Content with Social and Gamification Elements

March 1, 2012

I have been playing around with Curatr for a few weeks now not only as a platform for social learning but as a social publishing tool as well. Curatr is a stand-alone or integrated (with API) cloud-based platform that allows you to browse content  in a more visible fashion and more… Publishing research and publishing [...]

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Alternate Reality Games Part 1 – A Good Fit for L&D?

January 13, 2012

Alternate Reality Game (ARG)…an interactive story-based game, delivered through multiple “real world” modes (i.e., text, phone, Internet, print, and others) within which players must participate interactively and work collectively to solve “real world” problems the story presents. In our most recent High-Impact Learning Organization research, to be published shortly, we asked organizations to rate themselves [...]

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Wait. What? I can buy an LMS with a credit card?

May 26, 2011

This is a cross post. Original at Bersin & Associates. We know from our LMS 2011 research that the LMS market is experiencing more fragmentation, specialization, and globalization. We also know that we primarily see this in three overlapping spaces: (1) integrated talent management suite providers (the fastest growing space, especially for large organizations and [...]

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